Bright times in a dark Sim.
May 20, 2008 | Boston Lincolnshire uk, United Kingdom | Vetting explained
Most parts of Second Life are designed to brighten up the lives of those wth a not so brght first life. But this sim will strike terror into the hearts of the scarable.
As you weave your way through the long walkways of the highly elevated bridges you will see several objects such as the devil, and an earie shaddow in the warter lurking.
This sim obviosly is best seen at night, and to appriciate the true size of it, it is therefore best to set your draw distance to 512m. When you do that the results are amazing. he moonlight glazing in your eyes, bouncing off the soft rippling shaddows of the water, lapping against the curves of the walkways.
Take a look at the sim and you will agree they put alot of time and effort into it, and is worthy of mentioning... and then some! though difficult to navigate around because of the gaps and jumps, it is a gread adventure none the less. i am happy i have expeirenced it and so you should :)
Have a look at the photos above and you would probably agree with me, leave some comments below if you have been there too, id love to hear from you :D
- Posted in Assignment:
- Stories from Second Life
iReport welcomes a lively discussion, so comments on iReports are not pre-screened before they post. See the iReport community guidelines for details about content that is not welcome on iReport.
What is iReport?
-
Share
Tell a story, offer an opinion, say what's important to you.
-
Discuss
Join the conversation on the day's big issues.
-
Be heard
The best iReports get vetted and used on CNN platforms.
The label “Not vetted by CNN” lets you know that this story hasn’t been both checked and cleared by a CNN editor.
iReport stories that have a red "CNN iReport" stamp in the corner have been vetted and
cleared. That means they've been selected and approved by a CNN producer to use on CNN,
on air, or on any of CNN's platforms.








Comments