Blood is Thicker.
In Second Life there are many opportunities for Role Playing. Old
West, Victorian Era, Domination/Submission and others. One of them
is based on Vampires. The players in the game say their interest is
similar to other super natural entertainment. Dracon Dyszel, 'Clan
Voice' says, "Tell me do we all not have an affinity for the
mythical?" Information from Bloodlines indicates there are five
objectives in the game. Become a Vampire, by being drained and then
replenishing your blood to full capacity. Increase your Status by
collecting souls, that is, being the first to bite new vampires.
Accumulate blood wealth, purchasing from Bloodlines or collecting
from victims with a spike. Win honors by attaining great numbers of
fresh bites in a 24 hour period. Stay alive by regularly drinking
blood from any source. Daily needs are a quarter of a liter of
blood with a maximum capacity of 5 liters. Math tells us a vampire
can go 20 days before being cursed. Players get credit for a soul
by being the first to bite the victim and that victim purchasing a
HUD from Bloodlines for $L599. "It can be used as erotic RP for
some -- others as a sense of a family. We don't encourage or
discourage [the erotic aspect]." reported Dracon. If you are
intrigued by the mystical melding of science fiction and vampire
lore, check out Bloodlines on Liquid Designs (121, 126, 238)
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